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Judah Avery

TECHNICAL COMBAT DESIGNER

LATEST PROJECT

God of War: Laufey

In my time at Santa Monica Studio, I was responsible for the design and implementation of multiple enemies in the cast, including large creatures

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About Me

Multidisciplinary designer with AAA experience building gameplay systems and enemy combatants in technically demanding roles. Self driven workflow fueled by a passion to craft refined and emotionally resonant experiences that leave a lasting impression on players.

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