In my time at Santa Monica Studio, I was responsible for the design and implementation of multiple enemies in the cast, including large creatures
Gameplay Reveal
Multidisciplinary designer with AAA experience building gameplay systems and enemy combatants in technically demanding roles. Self driven workflow fueled by a passion to craft refined and emotionally resonant experiences that leave a lasting impression on players.
Puzzle-platformer set in a colorless, corporate world. Solve puzzles by switching your colors to alter what you collide with!
Put yourself in the shoes of a student with ADHD. How well can you balance productivity with procrastination?
Move methodically to escape the spring heat in this tranquil puzzle game.
Manipulate the mechanics of your environment to traverse an enormous clocktower full of mysterious treachery.